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Hybe and SM Entertainment Announce Plans for New K-pop Game Content

Companies Face Skepticism Despite Industry Efforts

Courtesy of Com2us

Hybe and SM Entertainment have disclosed their intentions to launch new game content utilizing the intellectual property (IP) of K-pop bands this year, though doubts persist regarding the potential success of these ventures.

SM Entertainment revealed last month its collaboration with Kakao Games to develop a mobile phone game tentatively titled “SM Game Station,” slated for release in the second half of the year. Additionally, local game developer Com2us is set to release a new phone game called “BTS Cooking On: TinyTAN Restaurant” in June.
 

▲ An upcoming mobile game "BTS Cooking On: TinyTAN Restaurant" / Courtesy of Com2us

However, industry insiders and game users, primarily K-pop fans, express cautious optimism about these projects.

Kim Ji-man, a 34-year-old BTS fan, criticized previous attempts, stating, “I feel like entertainment companies and game developers are only focused on making money by using fans.”

Professor Lee Jong-im of Seoul National University of Science & Technology pointed out the need for improvement in game content, stating that current concepts are often banal and fail to meet players’ needs. 

▲ A mobile puzzle game "BTS Island: In The SEOM" / Courtesy of Hybe
Han Ji-hoon, senior vice president of Com2us, emphasized the importance of creating games that fans can genuinely enjoy, rather than relying solely on the appeal of a K-pop band's IP.

Despite efforts to diversify business portfolios, profitability remains a concern. Hybe's game subsidiary, Hybe IM, faced challenges with the mobile puzzle game “BTS Island: In The SEOM,” which experienced declining user numbers. In 2023, the company reported a revenue of 30.89 billion won, down 14.9 percent year-on-year, with an operating loss of 19.7 billion won over the same period.

Sayart 

Sayart, sayart2022@gmail.com 

Sayart

Sayart

K-pop, K-Fashion, K-Drama News, International Art, Korean Art

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