
Bloom Technology, a blockchain development firm, announced the successful completion of a large-scale public test for its next-generation public high-performance blockchain platform, Locus Chain. This marks a significant milestone for the platform since its inception in 2018 and the world’s first implementation of dynamic sharding in 2020.
The test aimed to validate the real-world performance of Locus Chain’s dynamic sharding, one of its three core technologies, under conditions of increased transaction volume and expanded node numbers. Despite the surge in network activity, Locus Chain maintained stable transaction processing speeds without performance degradation, demonstrating its scalability and reliability.
During the test, Locus Chain processed over 1,000 transactions per second (TPS) across 32 shards, with transaction latencies ranging between 0.1 and 3 seconds. This performance was achieved in a real-world network environment, showcasing its potential for widespread business applications beyond the token management capabilities of existing blockchain systems.
Notably, Locus Chain achieved this stability while maintaining an average node bandwidth of just 5 Mbps, a stark contrast to existing public blockchains, which typically require bandwidths of 500 Mbps to 10 Gbps to achieve similar transaction speeds. This efficiency makes Locus Chain particularly suitable for data-intensive decentralized industries such as gaming, video streaming, mobility data management, and AI-powered systems.
Looking forward, Locus Chain is poised to further scale its network using its advanced cubic sharding technology, enabling up to 4,096 shards and supporting hundreds of thousands of TPS with minimal bandwidth requirements. This scalability positions Locus Chain as a foundational infrastructure for the decentralized internet era.
Sang Yoon Lee, CEO of Bloom Technology, emphasized the platform’s innovation: “Locus Chain is designed for complete decentralization, enabling anyone to configure nodes easily through IoT and mobile devices. With 64 shards and 64,000 nodes, the platform can handle over 4,000 TPS with just 5 Mbps of bandwidth, and scaling the bandwidth to 20 Mbps increases TPS to over 16,000.”
The test also highlighted Locus Chain’s competitiveness in mobile environments. Its low network usage and compact node size (approximately 50 MB) allow it to operate on low-spec devices such as smartphones, Raspberry Pi units, and internet routers. This makes Locus Chain ideal for decentralized processing in mobile games, autonomous vehicles, drones, and robotics.
In a practical application of its capabilities, Locus Chain’s decentralized game-specific variant, Locus Game Chain, was successfully integrated into the online game Kingdom Under Fire, which launched on the global platform Steam in 2023. Additionally, the platform was demonstrated in CRETA’s Web3 game/metaverse platform during global CBT (closed beta testing), showcasing ultra-realistic graphics, multimedia content, and AI services powered by Unreal Engine.
Sang Yoon Lee underscored the platform’s broader vision: “The large-scale test has proven that Locus Chain can deliver high scalability even under complete decentralization. We will continue refining the technology to establish a secure, efficient, and transparent digital environment across diverse industries such as DeFi, metaverse, Web3 gaming, video streaming, and AI data management.”
Blockchain expert Seok Bin Yoon, a board member of the Korea Blockchain Society and professor at Sogang University, praised the achievement: “Processing 1,400 TPS with only 5 Mbps of bandwidth across 32 fully decentralized shards is extraordinary. Locus Chain has the potential to become a flagship blockchain project representing Korea and the world.”
Sayart / Jack Lee, wangjb77@gmail.com